Posts by Tags

Unity

agile

Micro Agile

Published:

Microverse’s task list needed to be organized so our team wasn’t all working on the same tasks at the same time. What’s the best way to do that?
Read more

artificialintelligence

conference

Embedded Linux Conference North America

Published:

I received a scholarship from Women Who Code to attend the 2019 Embedded Linux Conference in San Diego. I was really glad most of the presentations were recorded, since I was often having to pick between two really interesting talks. The presentations were also grouped by topic, though I found it really hard to pick one topic to stick too. Since there were so many presentations, the audience was smaller and it allowed for a lot of questions and discussions.
Read more

conferences

Microsoft Codess

Published:

Codess is a community for female coders that Microsoft created to help close the gender gap in computer programing. I was invited to attend Microsoft’s Codess Event at their beautiful Playa Vista campus near Los Angeles. I was so excited to attend the event that I hardly slept the night before. Most of my classes have had only one or two other females in them, so it was really cool to be going to an event and not be in the minority.
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Women Impact Tech

Published:

I received a conference scholarship to attend Women Impact Tech in Los Angeles. This conference is for learning from and networking with other women engineers. It’s also an opportunity to network with companies that are committed to inclusion and innovation. This conference also offered a lengthy list of women in many different technology fields who signed up to be a mentor. There was plenty of time and space to network with the women and companies who attended.
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diversity

Microsoft Codess

Published:

Codess is a community for female coders that Microsoft created to help close the gender gap in computer programing. I was invited to attend Microsoft’s Codess Event at their beautiful Playa Vista campus near Los Angeles. I was so excited to attend the event that I hardly slept the night before. Most of my classes have had only one or two other females in them, so it was really cool to be going to an event and not be in the minority.
Read more

Women Impact Tech

Published:

I received a conference scholarship to attend Women Impact Tech in Los Angeles. This conference is for learning from and networking with other women engineers. It’s also an opportunity to network with companies that are committed to inclusion and innovation. This conference also offered a lengthy list of women in many different technology fields who signed up to be a mentor. There was plenty of time and space to network with the women and companies who attended.
Read more

espere

Espere’s Journey - Puzzling Over Puzzles

Published:

One of the tasks I was given in the Espere’s Journey project was to manage the environmental props that the character would be interacting with. I made all of our environmental props into prefabs, and for fun, created a door that opened with a key. Once the player had the key, they could go through the door and it would open and close. When I asked the designer about how they wanted the puzzle room to work so I could set up the prefabs in there, he surprised me with not just one puzzle room, but five additional puzzle locked doors. Since I like a challenge, I told him I would figure it out and make them work.
Read more

gameclones

gamedev

Fade to Black

Published:

In my Just for Funsies project, I decided I wanted to learn to do scene transitions. So since I have my Game Over event, I made a Game Over scene to go with it.
Read more

Ouch, Ahhh, Ouch, Ahhh

Published:

I wanted to play a sound effect when the player takes damage and when they are healed. I was originally going to put the sound effect script on the game object that was causing the health change, but I ran into a problem.
Read more

How WoW Raiding Made Me A Better Dev

Published:

I was reflecting back on some of my previous World of Warcraft experiences (and friends) and how they made me a better software developer. Raiding takes teamwork, dedication, and patience, just like any job does. Except you don’t get paid.
Read more

In Put

Published:

Since school is out and I have graduated, I decided I would start a sandbox type project where I could try out all the cool things I let other people do. I think I just missed having a project to procrastinate work on.
Read more

Espere’s Journey - Puzzling Over Puzzles

Published:

One of the tasks I was given in the Espere’s Journey project was to manage the environmental props that the character would be interacting with. I made all of our environmental props into prefabs, and for fun, created a door that opened with a key. Once the player had the key, they could go through the door and it would open and close. When I asked the designer about how they wanted the puzzle room to work so I could set up the prefabs in there, he surprised me with not just one puzzle room, but five additional puzzle locked doors. Since I like a challenge, I told him I would figure it out and make them work.
Read more

Tuffy Track…With No Track

Published:

In my Open Source class we were given the task to create something using Open Source software. The only requirements were to use existing open source software, write some original code, and to use Version Control Software. I knew right from the start that I wanted to make a game.
Read more

godot

Tuffy Track…With No Track

Published:

In my Open Source class we were given the task to create something using Open Source software. The only requirements were to use existing open source software, write some original code, and to use Version Control Software. I knew right from the start that I wanted to make a game.
Read more

justforfunsies

Fade to Black

Published:

In my Just for Funsies project, I decided I wanted to learn to do scene transitions. So since I have my Game Over event, I made a Game Over scene to go with it.
Read more

Ouch, Ahhh, Ouch, Ahhh

Published:

I wanted to play a sound effect when the player takes damage and when they are healed. I was originally going to put the sound effect script on the game object that was causing the health change, but I ran into a problem.
Read more

In Put

Published:

Since school is out and I have graduated, I decided I would start a sandbox type project where I could try out all the cool things I let other people do. I think I just missed having a project to procrastinate work on.
Read more

leetcode

Dearest Dictionaries

Published:

I’ve been trying to make it a habit to complete a LeetCode problem a day. In my tour of completing LeetCode problems, I’ve come to appreciate a certain data structure.
Read more

linux

Embedded Linux Conference North America

Published:

I received a scholarship from Women Who Code to attend the 2019 Embedded Linux Conference in San Diego. I was really glad most of the presentations were recorded, since I was often having to pick between two really interesting talks. The presentations were also grouped by topic, though I found it really hard to pick one topic to stick too. Since there were so many presentations, the audience was smaller and it allowed for a lot of questions and discussions.
Read more

microverse

Micro Agile

Published:

Microverse’s task list needed to be organized so our team wasn’t all working on the same tasks at the same time. What’s the best way to do that?
Read more

papers

Reverse Engineering a Hearthstone SRS

Published:

In my technical writing class, we got to pick anything we wanted to write a Software Requirements Specification on. My first thought was to do one on one of my favorite games like World of Warcraft, but when I started to think about how you would explain the requirements for a MMORPG I realized I should pick something a little less ambitious. Just for time constraints.
Read more

Reverse Engineering a Pokerrrr2 SRS

Published:

For my technical writing class, we were given a randomly assigned group and an app, Pokerrr2 to write a software requirements specification on. This was a great reason to play a lot of poker with each other.
Read more

Geologic Treasure at the End of the Rainbow

Published:

When I transferred to CSUF, I was originally a Geology major. If you think about it, geology and computer science have a lot of things in common. Both of them require you to think very logically.
Read more

planning

Micro Agile

Published:

Microverse’s task list needed to be organized so our team wasn’t all working on the same tasks at the same time. What’s the best way to do that?
Read more

Reverse Engineering a Hearthstone SRS

Published:

In my technical writing class, we got to pick anything we wanted to write a Software Requirements Specification on. My first thought was to do one on one of my favorite games like World of Warcraft, but when I started to think about how you would explain the requirements for a MMORPG I realized I should pick something a little less ambitious. Just for time constraints.
Read more

Reverse Engineering a Pokerrrr2 SRS

Published:

For my technical writing class, we were given a randomly assigned group and an app, Pokerrr2 to write a software requirements specification on. This was a great reason to play a lot of poker with each other.
Read more

problem solving

Dearest Dictionaries

Published:

I’ve been trying to make it a habit to complete a LeetCode problem a day. In my tour of completing LeetCode problems, I’ve come to appreciate a certain data structure.
Read more

How WoW Raiding Made Me A Better Dev

Published:

I was reflecting back on some of my previous World of Warcraft experiences (and friends) and how they made me a better software developer. Raiding takes teamwork, dedication, and patience, just like any job does. Except you don’t get paid.
Read more

Website Woes

Published:

I decided to update the layout of my website so it would be easier for me to add stuff to it. I took a front-end web class, so it should be pretty easy to do, right?
Read more

Micro Agile

Published:

Microverse’s task list needed to be organized so our team wasn’t all working on the same tasks at the same time. What’s the best way to do that?
Read more

sandbox

Fade to Black

Published:

In my Just for Funsies project, I decided I wanted to learn to do scene transitions. So since I have my Game Over event, I made a Game Over scene to go with it.
Read more

Ouch, Ahhh, Ouch, Ahhh

Published:

I wanted to play a sound effect when the player takes damage and when they are healed. I was originally going to put the sound effect script on the game object that was causing the health change, but I ran into a problem.
Read more

In Put

Published:

Since school is out and I have graduated, I decided I would start a sandbox type project where I could try out all the cool things I let other people do. I think I just missed having a project to procrastinate work on.
Read more

srs

Reverse Engineering a Hearthstone SRS

Published:

In my technical writing class, we got to pick anything we wanted to write a Software Requirements Specification on. My first thought was to do one on one of my favorite games like World of Warcraft, but when I started to think about how you would explain the requirements for a MMORPG I realized I should pick something a little less ambitious. Just for time constraints.
Read more

Reverse Engineering a Pokerrrr2 SRS

Published:

For my technical writing class, we were given a randomly assigned group and an app, Pokerrr2 to write a software requirements specification on. This was a great reason to play a lot of poker with each other.
Read more

technicalwriting

Reverse Engineering a Hearthstone SRS

Published:

In my technical writing class, we got to pick anything we wanted to write a Software Requirements Specification on. My first thought was to do one on one of my favorite games like World of Warcraft, but when I started to think about how you would explain the requirements for a MMORPG I realized I should pick something a little less ambitious. Just for time constraints.
Read more

Reverse Engineering a Pokerrrr2 SRS

Published:

For my technical writing class, we were given a randomly assigned group and an app, Pokerrr2 to write a software requirements specification on. This was a great reason to play a lot of poker with each other.
Read more

Geologic Treasure at the End of the Rainbow

Published:

When I transferred to CSUF, I was originally a Geology major. If you think about it, geology and computer science have a lot of things in common. Both of them require you to think very logically.
Read more

tuffy

Tuffy Track…With No Track

Published:

In my Open Source class we were given the task to create something using Open Source software. The only requirements were to use existing open source software, write some original code, and to use Version Control Software. I knew right from the start that I wanted to make a game.
Read more

unity

Fade to Black

Published:

In my Just for Funsies project, I decided I wanted to learn to do scene transitions. So since I have my Game Over event, I made a Game Over scene to go with it.
Read more

Ouch, Ahhh, Ouch, Ahhh

Published:

I wanted to play a sound effect when the player takes damage and when they are healed. I was originally going to put the sound effect script on the game object that was causing the health change, but I ran into a problem.
Read more

In Put

Published:

Since school is out and I have graduated, I decided I would start a sandbox type project where I could try out all the cool things I let other people do. I think I just missed having a project to procrastinate work on.
Read more

Espere’s Journey - Puzzling Over Puzzles

Published:

One of the tasks I was given in the Espere’s Journey project was to manage the environmental props that the character would be interacting with. I made all of our environmental props into prefabs, and for fun, created a door that opened with a key. Once the player had the key, they could go through the door and it would open and close. When I asked the designer about how they wanted the puzzle room to work so I could set up the prefabs in there, he surprised me with not just one puzzle room, but five additional puzzle locked doors. Since I like a challenge, I told him I would figure it out and make them work.
Read more

web dev

Website Woes

Published:

I decided to update the layout of my website so it would be easier for me to add stuff to it. I took a front-end web class, so it should be pretty easy to do, right?
Read more

wow

How WoW Raiding Made Me A Better Dev

Published:

I was reflecting back on some of my previous World of Warcraft experiences (and friends) and how they made me a better software developer. Raiding takes teamwork, dedication, and patience, just like any job does. Except you don’t get paid.
Read more